IIM Students’ Game Impulsion Awarded at the Paris Games Week

IIM students awarded for their game Impulsion at the 17 Ping Awards held during the Paris Games Week

Paris Games Week is a trade fair for video games held every year at the Paris Expo Porte de Versailles. 80 000 m2  and five days to discover and test the technologic innovations in hardware, software and accessories. During this major event, three students of IIM, an Internet and Multimedia school in Paris, were awarded the most prestigious award for French web schools; the student Ping Award for their game Impulsion.

Rémi Bertrand, Maxime Lupinski and Hugo Verger, 5th-year students at IIM, created Impulsion as a final-year project. A jury of professionals rewarded their platform game over nine other nominated student games. Impulsion is a first-person game which takes the player into a space station: the only way the player can get out is to pass dexterity and logic tests, using force-field guns and of course racing against time. Waking up in the middle of the space station, the player is a robot who must prove he’s gifted enough to leave the station.

Growing difficulty tests await the player, helped by his two force-field guns. The blue force fields make the player’s moves quicker and enable him to jump higher and farther, whereas the red force fields slow down his fall and allow him to jump again.

Failing during a test leads to death most of the time and takes the player back to Room 1. All rooms were designed to be quick, harder and harder and above all timed : this makes Impulsion a very addictive game, for players are tempted to start the game over and over until they get a perfect run !

Nine years after the fair’s creation, PGW’s latest edition gathered over 300 000 visitors.  The biggest companies attended this must-go-to event for video-game culture : EA, Nintendo, Ubifsoft, XboX, PlayStation… IIM was once again among the exhibitors, with a bigger and restyled stand. French newspaper Figaro’s student edition came on spot and filmed an interview of IIM students on Facebook live, followed by 14 000 viewers.

Training students to become professionals in a growing sector

IIM has a video game department training students on technical, artistic and strategic levels. The curriculum’s main objective is to train future professionals of a booming-field to master advanced technical skills combined with a global marketing vision. IIM’s educational programme’s strength also lies in the importance given to soft skills. Transversal projects led with students from fellow schools EMLV for business and management and ESILV for engineering foster these essential behavioural skills.

 

 

 

 

Informations mises à jour le 14 Dec 2017